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Don’t Miss: ICv2 Conference at NYCC!

ICv2The ICv2 Conference on Comics and Digital II will be held in association with New York Comic Con on Wednesday afternoon, October 10 at the Javits Center in New York City. 

The Conference

The pace of change in the world of comics and graphic novels is accelerating, with digital, changes at retail, changes in the audience, and changes in the very nature of the medium all moving faster than ever before. The ICv2 Conference will present both a snapshot of the medium as it exists today as well as a look ahead with the best minds in the business. Join this incredible gathering on the eve of New York Comic Con!

Time and Place

Wednesday, October 10, 2012, 1:00 to 5:00 PM.
Javits Center 

Who Should Attend

  • Comics and graphic novel publishers
  • Digital executives     
  • Writers and artists
  • Retailers and wholesalers
  • Librarians and educators
  • Producers, agents, and managers
  • Licensees, licensors, and marketers

Conference Sessions

Sessions at the ICv2 Conference on Comics and Digital II (speakers will be added over the coming weeks, check here frequently):

The ICv2 White Paper

This ICv2 White Paper will present a comprehensive look at the comics and graphic novel market in print and digital for 2011 and 2012, with an analysis of long and short term trends driving the market.

  • Presented by Milton Griepp, ICv2.

Kids—the Future of Everything!

The fastest growing segment of graphic novel publishing is titles for kids, tweens, and teens. Are you doing everything you can to take advantage of this huge change in the audience for comics? Learn about the kids graphic novel scene from the leaders of publishing, retail, and libraries.

  • Carol Burrell, Editorial Director, Graphic Universe (Lerner)
  • Ed Masessa, Senior Manager Product Development, Scholastic Book Fairs
  • Francoise Mouly, Publisher and Editorial Director, Toon Books
  • Jim Salicrup, Editor in Chief, Papercutz

Comics—The New Medium

As technology impacts the world of comics, we are seeing the biggest changes in format since the invention of the graphic novel. What will the comics art form look like in five years, and how does the essence of sequential storytelling using words and pictures change in the process? Creators and entrepreneurs discuss the question of "what is a comic" and how the revolution in technology is transforming the medium.

  • Dave Gibbons, Artist, Writer, Advisory Board Member of Madefire
  • Brian Haberlin, Co-founder, Anomaly Productions
  • Mark Waid, Writer, Founder, Thrillbent
  • Moderated by Heidi MacDonald, comic editor and commentator from The Beat

Comics—The Transforming Business Model

The business of comics is changing faster than we’ve ever seen before—digital is exploding, crowdfunding is providing a new source of financing, the retail and library channels are changing rapidly, and media exploitation of comics is now an important part of the business. How does this all fit together into the new business of comics? We bring together the thought leaders of the comics world to talk about their visions of the future for the business of comics.

  • Michael Murphey, CEO, iVerse
  • David Steinberger, CEO, comiXology
  • Moderated by Rob Salkowitz, writer of Comic-Con and the Business of Pop Culture

Register Today!

For only $99 to $199, depending on your category, you can take part in this important gathering of the industry, held in association with New York Comic Con.

  • Creators, Retailers, Librarians, or Educators pay only $99.
  • Publishers, Producers, Agents, Managers, Marketers, Licensing, Distributors, all others pay only $199.

Register Today!


The ICv2 Comics, Media, and Digital Conference will honor New York Comic Con press credentials. Please e-mail Mgriepp@ICv2.com to let us know you're coming, or with any questions.

For More Information

Sign up for Conference updates via e-mail. Sign up for our Email Newsletter

To contact us to inquire about speaking or sponsorship opportunities, e-mail: Mgriepp@ICv2.com.


ICv2 is the #1 industry source on the business of geek culture, including comics and graphic novels, manga and anime, movie/TV products, and hobby games daily on its Website, ICv2.com, and in its magazine, Internal Correspondence. For the people on the front lines of the geek culture business, staying ahead of the trends isn't something that can be left to chance-it's a basic necessity for being successful. That's why ICv2 is the #1 source of news and information for the buyers, gatekeepers, and tastemakers on the front lines. ICv2 is where trend-watching has become a science.

Conference Sponsor:
Heidi MacDonald's The Beat

The Beat, now in its eighth year, is dedicated to providing the timeliest and most pertinent news and information about comics, the people who make them, the readers who love them and the world that shapes them. Heidi MacDonald is an Eisner Award-nominated writer and editor and a veteran entertainment industry journalist. As an editor she has worked for Disney, Warner Bros., and Fox, among many others.

Conference Sponsor: Publisher’s Weekly

Publishers Weekly is the leading publication serving all segments involved in the creation, production, marketing and sale of the written word in book, audio, video and electronic formats. It is the prime source of comprehensive news and provides unique industry data including an annotated bestseller list, hot deals and retail news. A 135-year old magazine—with over 100,000 dedicated readers—PW is recognized as the leading publication for international and U.S. book publishing needs. PW's Website, PublishersWeekly.com is packed with great information from the hottest industry news to book reviews to the popular e-newsletters and much more.

Conference Sponsor: New York Comic Con

New York Comic Con is the East Coast's biggest and most exciting popular culture convention. Our show floor plays host to the latest and greatest in comics, graphic novels, anime, manga, video games, toys, movies, and television. Our panels and autograph sessions give fans a chance to interact with their favorite creators. Our screening rooms feature sneak peeks at films and television shows months before they hit either big or small screens. And with dedicated professional hours, New York Comic Con is a market place, bringing together the major players in the entertainment industry. New York Comic Con is the second largest pop culture convention in America with over 105,000 attendees in 2011, and the only one that takes place in the comic book, publishing, media, and licensing capital of the world—Gotham City.